101 Classroom Games

Intertwine learning, activity, and fun into the classroom!

4.00000

These ready-to-go plans cover 101 active games that are effective lesson-starter activities, mid-class energizers, or complete activities to help assess students’ learning. Teachers will find this book an excellent way to improve study skills and encourage content review.

Keep Your Class Active

Help students improve their study skills! These activities aid in reviewing material, prepare students for tests, and make their learning experience much more enjoyable. Every game has stimulating content with numerous variations and progressions, as well as teaching points to keep the game fun, interesting, and effective. Illustrations and in-depth instructions help teachers make sure they understand how the game works so they can better demonstrate to students.

Contents

This book features 101 unique and exciting games:

  • Preface
  • Games

1. Ace of Spades

2. All Bases Covered

3. Amnesia

4. Baseball

5. Basketball

6. Beach Volleyball

7. Bidding for Success

8. Boxing Clever

9. Bull’s-Eye

10. Chain Gangs

11. Championship Golf

12. Connect 4

13. Crossfire

14. Definition Bingo

15. Domes and Dishes

16. Faster, Higher, Stronger

17. Four in a Row

18. Fortune Teller

19. Full House

20. Good Arrows

21. Great Balls of Fire!

22. Hand Over Hand

23. Head to Head

24. Heads or Tails

25. Heads, Shoulders, Knees, and Toes

26. High Jump

27. Howzat!

28. I Am Not

29. It’s Just a Jump to the Left

30. Judge and Jury

31. Killer Questions

32. Knockout Arguments

33. Ladders

34. Last Past the Finish Line

35. Let’s Get Ready to Tumble

36. Lie Detectors

37. Make It, Draw It, or Mime It

38. Marbles

39. Missing Links

40. Number Minefield

41. Our Survey Says

42. Overtake

43. Pairs

44. Pass It On

45. Peek, Copy, All in, or Save

46. Penalty Shootout

47. Phone a Friend

48. Pick and Mix

49. Picture Perfect

50. Pin the Tail on the

51. Pool Championships

52. Post-it Note Scramble

53. Puzzled

54. Question Ball

55. Question Conkers

56. Quizzical Chairs

57. Racing Cars

58. Randomizer

59 Red Herrings

60. Red or Black

61. Relay Runners

62. Remember My Name

63. Remember, Remember

64. Review Tennis

65. River Crossing

66. Rock, Paper, Scissors

67. Roll With It

68. Run Around

69. Sabotage

70. Show Jumping

71. Snakes and Ladders

72. Snap

73. Splat

74. Stand to Attention

75. Stand Up and Be Counted

76. Steal a Brain

77. Step Up to the Challenge

78. Stop the Clock

79. Straws

80. Strike a Deal

81. Super Bowl

82. Surf’s Up

83. Tenpin Bowling

84. The Hat

85. The Picture Board

86. Time Assault

87. Time Bombs

88. Topic Lotto

89. Traffic Lights

90. True or False?

91. Walkabout

92. What’s the Question?

93. Which Way’s Best?

94. Who Am I?

95. Who Wants to Be a Smartie?

96. Winner

97. Wise Words

98. Withdrawal

99. Whiteboard Wonders

100. Word Grids

101. Word Rebounds

  • About the Authors

Book is 144 pages.

  • In Stock
  • Item No: 36-022
  • Unit: Ea
  • Orders placed on weekdays before 3pm CST ship the same day.
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