Get students moving while helping them get to know each other better and encourage teamwork with these fun icebreaker activities for physical education!
Rock, Paper, Scissors Tournament
Pair students and have them off and complete one round. Whoever loses becomes a supporter for their opponent. The winner of the round finds another winner and starts a round. If a student continues to win, their following or supporters gets bigger and bigger. This continues until there are two people or teams left. At this point, allow for a best two out of three round.
Students pair up and decide who the tagger is. When the music starts, the chaser must spin around three times and then tries to tag their partner. Once tagged, they change roles.
For an additional challenge, have students form a group of four and link elbows into two groups of two. Partners then spin around twice before chasing their partners. Elbows must remain linked the whole time.Continue to make the groups larger for more of a challenge!
Tennis Ball Challenge
Teams of 8-10 form a circle with ten tennis balls. One student is the designated tosser. The tosser may not catch a tennis ball. The tosser tosses the ball in the air and any player tries to catch the ball. If the ball is caught, the tosser now tosses two tennis balls. Any two players must catch the two balls. Each player may only catch one ball during any level. If any of the balls are not caught, then the team must start over at level one.
This is great challenge to encourage communication and teamwork.
Teams of 6-8 create a circle and have one reaction ball. One student tosses the reaction ball up in the air and the goal is to have a different student catch it after one bounce. They have now completed level one. Whomever caught the ball will then toss the ball up and allow the ball to bounce two times before someone catches it. Continue this challenge to see how many levels the team can complete. If a level is incomplete, the team must start over at level one.
Frog Toss Catapult
Students are in teams of 8-10. You will need two mini parachutes and one rubber critter per team. Place 4-5 students on one parachute and 4-5 students on another parachute. This is one team working together. The goal is to catapult the frog from one parachute to the other and have a completed catch. The first team to get all the way to the end of the court or designated area and back first wins. They may not use their hands to help the frog on the parachute. If the frog drops on the floor, the team must run back to the starting line and start over.