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Featured Products





RacquetReady Wall Rack
Portable Net Systems
UltraNet Max Portable Net System
ClassPlus Rainbow UltraNet Net Systems
ClassPlus UltraNet Badminton Packs
UltraNet Elite Portable Net System
ClassPlus UltraNet Max Badminton Packs
Carlton T800 Shuttlecocks
Gopher Performer Shuttlecocks
Gopher Rainbow G1000 Steel Badminton Racquets
Gopher Rainbow R1 Recreational Shuttlecocks
QuickStart Portable Net Systems
Gopher G1000 Twin-Shaft Steel Badminton Racquets
Carlton Aeroblade 2000 Racquet
ClassPlus Racquet and Shuttle Packs
RallyNet Club Badminton Net
RallyNet Competition Badminton Net
ClassPlus Retractor Badminton Packs
Molded Synthetic Badminton Racquet
Recreational Badminton Sets
Speedminton Sets

Speedminton Sets

Gopher G1000 Steel Badminton Racquets
Carlton F1 Ti Shuttlecocks
UltraNet 4-Way Badminton Packs
RallyNet Recreation Badminton Net
Yonex B4000R Badminton Racquet
RallyNet Class Badminton Net
Carlton Maxi Blade 4.3 Racquet
SportSkillz Badminton Training Station Packs
RacquetKing Badminton Storage Cart

Badminton is a sport that is fast, fun and exciting! It requires speed, agility, quickness, strategy and excellent hand-eye coordination. Popular in physical education classes and clubs all around the world, it's simple to play and everyone from elementary school students to seniors can play it. All you need are badminton racquets (or rackets depending on where you're from), shuttlecocks (also known as birdies), a net, and two standards from which to suspend the net.

Official badminton court dimensions are 44' long by 20' wide, and like in tennis, doubles uses the full width of the court while single's play uses a narrower 17' width (see badminton court dimensions here). Players serve from the serving line at the back of their court. Serves are done with the shuttle held below the lowest part of the ribcage (no overhead serves). The server must place the shuttlecock into the opponent's side of the court. If the birdie hits the ground within the court lines in the opponent's side of the court, the server gets a point. If the opponent returns the serve, a rally starts and whoever lets the birdie hit the ground on their side of the net, or who hits the shuttlecock 'out' on the other side of the net loses the rally and the other player gets a point. The player who wins the previous rally gets next serve. To win the game, a player must get 21 points AND beat the opponent by at least 2 points. Games are capped at 30 points, so if the last score is 30-29, even though there isnt a two point spread, the player with 30 points wins.